All Available Episode
All Season 3 - Shadow Of Israphel Episode
1. Crash and Burn
The heroes finally return home, after a gruelling period on the Survival Island - to find that the world they left behind has changed for the worse. They must gather what resources they have and set out on a new adventure!
2. The Road to Mistral
Reeling from the loss of the yogcave, Simon and Lewis set off down a broken road leading to a mysterious city. They must press on through the night, and more surprises await them!
3. I DEMAND YOUR FINEST BACON!
Lysander gives the heroes a tour of Mistral City, and they meet a range of interesting new characters!
4. Proper Quest
The boys finally have some direction, and must seek out a secretive wizard to enlist his aid in curing the sickness that is paralysing Old Peculier.
5. Breakfast Distraction
Simon distracts Lysander while Lewis attempts to complete Fumblemore's quest.
6. Mission Impossible
Lewis continues the search for Fumblemore's items, and the boys discover that obtaining an unusual item will be more dangerous than anyone could have expected.
7. Reburglarize
The boys make headway in their quest, albeit after taking some losses.
8. Diggy Diggy Hole
With Old Peculier back on his feet, the heroes are plunged into a new adventure, following in the footsteps of Peculier's missing father.
9. The Abandoned Mine
Simon and Lewis investigate a long-abandoned mineshaft and discover a terrible secret.
10. Revelations
11. The Crumbling Ruin
12. Beyond Skull Pass
13. World's Strongest Dwarf
14. The Tale of the Sands
15. The Battle of the Breach
16. A Beacon of Hope
17. The Fragmented Map
With a new quest - to find pieces of Karpath's legendary map - Simon and Lewis return to Minecraftia and resume their adventures!
18. Swampy Away!
19. The Pirates of BBQ Bay
Arriving at a strange harbour town, the heroes must continue their quest for pieces of Karpath's legendary map - that will lead the way to defeating an ancient evil under the sands!
20. The Dread Pirate Norris
21. Grimjaw's Trial
Hunting pieces of a mythical map said to hold the key to defeating an ancient evil beneath the sands beyond Verigan's Hold, our heroes find themselves in a strange treasure cave deep miles from anywhere. Let the adventures continue!
22. The Betrayer
Far from home and without the guidance of their friends and allies, the dwarf and spaceman must struggle against evil and fight with their lives to recover an important map, which could hold the key to saving the world from a terrible evil.
23. Evidence
24. The Fiend
25. Visions
26. The Mansion
Continuing their search for fragments of a mysterious map that is needed to save the world, our heroes find themselves in the company of a zombie-dwarf-pirate, sheltering from the dark and rain in a strange house.
27. To Skyhold!
Searching for Jasper's planes aboard his aircraft carrier, the heroes must undertake a perilous journey to their next destination to continue their search for fragments of a mysterious map that is needed to save the world.
28. Fire and Ice
Arriving via plane at a floating castle-thing, the boys must complete vague objectives from mysterious characters in order to find the remaining fragments of a map said to hold the key to saving the world!
29. The Cage
After completing two of Skylord Baako's three objectives, our heroes must investigate some sinister events that have been occurring under cover of night.
30. Ghost in the Shell
Our heroes must complete Skylord Baako's final challenge and discover the secret of Skyhold! The secret other than that guy who murdered everyone, we uncovered that last week.
31. Stoneholm
In search for the final fragment of a mysterious map said to hold the power to save the world, our noble heroes arrive at Stoneholm - a strange dwarven fortress in the middle of nowhere.
32. Beer and Lava
Upon rescuing their old friend from a terrible fate, our heroes must brave the ruins of Stoneholm to secure important supplies.
33. The Deepcore
With Stoneholm secured, the heroes search for answers in the "Deepcore" - an abandoned dig site deep beneath the dwarven mountain.
34. The Spire
After chasing the corrupt King Finbar through the forgotten dwarven mines of the Deepcore, our heroes must put an end to his evil plans at a mysterious building in the middle of nowhere...
35. Lastwatch Hold
The brand new Minecraft episode, as shown exclusively at Minecon 2011!
36. The Last Letter
A terrible discovery at Lastwatch Hold warns of a catastrophic failure of the wall that holds back the desert. With time running out, our heroes must find their way back to Verigan's Hold, and seek Adaephon's help to decipher the mysterious map...
37. Ballooning
After healing Adaephon, the heroes set out in search of a tree, a tomb and a secret, but following the steps of the map is treacherous at best.
38. The Hand
With time running out, the heroes enter the desert to seek out the secrets hidden in the Templar's map. With the wall shattered and the bastions of Verigan's Hold and Lastwatch buried in sand, time is of the essence and the world must be saved!
39. Doppelgängers
Knight Peculier's demise has sent the heroes on a spiraling path of not knowing what the hell to do! The heroes stride blindly onward, with little to no direction. Can they escape from the giant machine that they are trapped in? Can they save Daisy, if not for Knight Peculier, then for her maidens honour?
40. Facility 4
Chasing an evil clone of Honeydew through the bowels of an ancient robot buried beneath the sands, the heroes find an unexpected surprise awaiting them and must fight to find their way out!
41. Far From Home
After escaping from the buried remains of a giant robots buried underneath the sand, the heroes must press on to find aid for the injured Professor Webley, who can guide them to the Tomb of the Templar Kings, hidden somewhere deep in the desert.
42. The Oasis
Our heroes are searching for a healer in the desert to help their new friend Professor Webley, and they come across a familiar face who needs help at an oasis in the desert!