All Available Episode

All Season 13 Episode

1. Lollipop, Lollipop

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Paul gets a job as a lollipop man and Barry is a traffic warden. When a disgruntled motorist takes Paul's lollipop stick, the brothers disguise themselves as old ladies to get it back.

2. Dim Waiters

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Paul, Barry and No Slacking are catering for the Duke of Kumquat's candlelit meal with Dan's niece. A proposal is on the cards, but is the Duke just in it for the money?

3. Wrong Number

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The brothers are having a spot of trouble with the telephones in their office. Trying to fix them does more harm than good and causes problems for an engineer.

4. Fowl Play

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The duo are looking after the chickens for a farmer's wife.

5. Prize Exhibits

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Paul and Barry have left their precious potato in the Rotherham Museum of Vegetables and with Jimmy about there isn't much chance of getting it back.

6. Cousins At War

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Paul and Barry have a grudge golf match with their identical cousins and their Chuck-mobile is at stake.

7. Lets Get Quizzical

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Paul decides to put Barry's photographic memory skills to good use and enters him in a gameshow. But not all's as it seems with TV's Mr. Memory and Raymond Trophy, the presenter.

8. Knights to Remember

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Paul and Barry are asked to set out on a medieval quest - but nobody mentioned anything about a fire-breathing dragon!

9. Buzz Off

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The brothers turn up for a job as honeypot labellers at Honey Castle but B. Hives mistakes them for beekeepers. They end up taking care of things for the day but hadn't bargained on a hostile takeover from a shady American businessman!

10. Hairs Apparent

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Paul and Barry run into trouble when they try hairdressing.

11. Grounds For Complaint

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The brothers are looking after a cricket pitch for Mr. 'Get-Out-Of-It' Silage. But dodgey Reg the Hedge's grass seeds grow into a vegetable patch - right on the wicket.

12. Lost and Floundering

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Paul and Barry are put in charge of a lost and found office.

13. Ghillie Me, Ghillie You

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Paul and Barry travel to McClackie Castle in Scotland to become Ghillies, Scottish game keepers.

14. Send In The Clones

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The silly siblings are guarding an ancient Egyptian vase at Dan's warehouse and, when some thugs attempt to steal it, it's decided that they need an extra pair of hands. But they get more than they bargained for when four clones of Barry appear thanks to one of Paul's inventions...

15. Silence Is Golden

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Paul and Barry are working as porters at a hospital and must be as quiet as possible.