All Available Episode
All Season 6 Episode
1. Equinox (2)
Stardate: Unknown. As Janeway's determination to capture Captain Ransom becomes an obsession, Ransom begins having second thoughts about his methods.
2. Survival Instinct
Stardate: 53049.2. The arrival of three mysterious "individuals" among an influx of visitors to Voyager has mysterious consequences for Seven, who must relive a Borg experience from eight years earlier.
3. Barge of the Dead
Stardate: Unknown. A near-death experience sends Torres into the apparent Klingon afterlife, and leaves her searching for answers when she returns.
4. Tinker Tenor Doctor Spy
Stardate: Unknown. The Doctor alters his program, allowing himself to daydream—but the unexpected arises when a crewman on an alien ship taps into The Doctor's program in an attempt to spy on Voyager.
5. Alice
Stardate: Unknown. Tom Paris persuades Chakotay to allow him to buy a shuttle from a junkyard. While repairing it, the shuttle, named 'Alice', begins to gain control over Tom's mind.
6. Riddles
Stardate: Unknown. A mysterious alien attack leaves Tuvok's brain damaged and his personality altered, leading Neelix to try to rehabilitate him.
7. Dragon's Teeth
Stardate: Unknown. The ship is placed in danger when it comes under attack from a territorial race of aliens known as the Turei. While sheltering on a planet, Captain Janeway tries to make an alliance with its inhabitants, the Vaadwaur. However, she soon begins to think that the Vaadwaur may pose a bigger threat than the enemy above.
8. One Small Step
Stardate: Unknown. Voyager searches for a long-lost Mars spacecraft.
9. The Voyager Conspiracy
Stardate: Unknown. A data-overloaded Seven of Nine starts spreading rumours of a mutiny and insurrection when the ship encounters an alien race who have technology that can catapult the ship light-years closer to home and cut years off their journey.
10. Pathfinder
Stardate: Unknown. An obsessed Barclay tries to find a way to communicate with the starship Voyager with the use of an artificially generated micro-wormhole. He becomes so involved that he needs the help of Counsellor Troi to keep his grip on reality.
11. Fair Haven
Stardate: Unknown. As the crew enjoys time off in a holo-program created by Tom Paris, and set in an Irish village named 'Fair Haven,' Captain Janeway falls for a handsome holo-character specifically designed for her. A deadly neutrino wave approaching Voyager shortly bring the festivities to a halt as this wave may prove to be more dangerous than they first imagined.
12. Blink of an Eye
Stardate: Unknown. Voyager becomes the target of a society it inadvertently helped to create within a short period of time.
13. Virtuoso
Stardate: Unknown. When the Doctor's singing talents are discovered by a technologically superior race, his new found popularity makes him consider resigning his commission to stay on the alien world with his millions of adoring fans.
14. Memorial
Stardate: Unknown. The crew of Voyager experience vivid memories and dreams of a battle they don't remember having, with an enemy they have never encountered.
15. Tsunkatse
Stardate: Unknown. Seven of Nine is forced into a competition for her life known as 'Tsunkatse,' when she and Tuvok are abducted from the Delta Flyer. If she refuses to fight, Tuvok will be refused the medical aid he needs to keep him from dying from the injuries he sustained from the crash.
16. Collective
Stardate: Unknown. Borg children who were rejected by the Borg as unworthy drones abduct Chakotay, Kim, Neelix and Paris.
17. Spirit Folk
Stardate: Unknown. The inhabitants of the holo-city of Fair Haven suspect the Voyager crew of having mystical powers when they witness the use of their futuristic technology.
18. Ashes to Ashes
Stardate: Unknown. Ensign Lindsay Ballard returns to Voyager after being killed during a previous away mission. An alien race known as the Kobali, whose only method of reproduction is 'resurrection' of the dead through genetic engineering had revived her and taken her as a new member of their race. When the full extent of her new Kobali genes are activated, they reach a point where she must choose between her old home on the ship, or her new home with her adoptive Kobali family.
19. Child's Play
Stardate: Unknown. Seven's feelings and maternal instincts are awakened when the crew locates the parents of one of the Borg children to whom Seven has grown attached.
20. Good Shepherd
Stardate: Unknown. Captain Janeway takes three crewmen with poor performance records on an away mission in the Delta Flyer in an attempt to bring them to Starfleet standards. However, an unexpected collision with a Dark Matter comet leaves the crew in a perilous situation.
21. Live Fast and Prosper
Stardate: Unknown. A group of con artists impersonate Captain Janeway and the crew of Voyager. The crew must find the imposters soon, or they, themselves will be punished for the con artists' crimes.
22. Muse
Stardate: Unknown. An alien poet discovers an unconscious B'Elanna Torres after her crash landing in the Delta Flyer. However, this poet intends on using her in a play based on her life on Voyager to win favour with his Warlord.
23. Fury
Stardate: Unknown. Kes returns to Voyager in a state of rage, blaming Captain Janeway for her past. Using her expanded Ocampan powers in a fit of revenge, she travels through time to deliver the crew to the Vidiians.
24. Life Line
Stardate: Unknown. News reaches Voyager through the up-and-running Pathfinder project that the Doctor's creator, Lewis Zimmerman, is critically ill. In an attempt to save his life, the Doctor's program is transmitted to the Alpha Quadrant, but once there, he finds Zimmerman does not want to be examined by an 'obsolete' EMH program.
25. The Haunting of Deck Twelve
Stardate: Unknown. When Voyager encounters some engineering problems, Neelix keeps the Borg children entertained by telling the story of an adventure that the crew experienced several months ago, with the ghost that lives on deck twelve.
26. Unimatrix Zero (1)
Stardate: Unknown. Seven of Nine is contacted by Borg drones who have the ability to exist in a virtual realm that gives them freedom as individuals.