All Available Episode

All Season 2 Episode

1. How The Other Half Clashes

8.0

Rumors of a sunken treasure send a Wizard on a deep ocean expedition. A Village’s troops goes on strike, forcing a Barbarian King and Archer Queen to improvise. Plus, how to make a Golem!

2. Miner Problem

8.0

A bullied Wall Breaker gains some new friends, Miners are trapped in an epic collapse of their own making, and a shrunken Giant gets a new perspective on life.

3. Go Sparky Go!

8.0

A Hog Rider and his Hog hit a rough patch in their relationship, and an Archer and Valkyrie ride a refurbished Sparky to a string of victories.

4. The Clashmaker

8.0

No one will attack a Village, so an Archer Queen enlists a matchmaker’s help. An Archer and a Builder are accidentally trapped outside a shield, and a documentary crew follows a King as he constructs his Royale Deck.

5. The Fourth Musketeer

8.0

A young Giant is flung into enemy territory and must find a way home. A Hog Rider and a Golem swap bodies, and a Musketeer fan girl meets her heroes, but then quickly upstages them.

6. Rocket's Red and Blue Glare

9.0

A Village trades its P.E.K.K.A for Dark Elixir, while a Space Race has the Clash Royale Arena on edge. A donated Dragon and an Archer discover their true Village, and a Miner gets the ultimate chance to win a battle.

7. Bringing Up Baby Dragon

9.0

A slow Giant learns speed comes at a price, and a stray Baby Dragon gets adopted by a Clash Royale King. Meanwhile, a Lumberjack finds himself out in the cold when a King favors a new P.E.K.K.A.

8. Every Hog Has Its Day

8.0

A Barbarian tries to rise above his limitations, and a Hog Rider and his Hog are washed away to a foreign land. Meanwhile, a young Bomber tries to survive the trials of Bomber Academy.

9. Clash-A-Lot The Musical

6.0

A King won’t listen to his Princess daughter’s battle plans, so she runs away to the battlefield to find a group that will appreciate her thoughts. And did we mention it’s a musical?

10. Clone Alone

8.0

When an anxious Executioner is hit by a Clone Spell, his fearless Clone challenges his worldview. Meanwhile, an Archer Queen tries to reconcile two estranged Witch sisters.

11. Donny and the Spell Factory

9.0

A Builder’s son dreams of becoming a Wizard, but gets more than he can handle when he cons his way into a Spell Factory job.

12. Pork-tergeist

7.0

Huggy, a down on his luck Hog salesman, discovers his Hog Lot is built atop a Royal Ghost’s ancient lair. But how far will Huggy take the vengeful Ghost’s advice?

13. Lost in Donation

8.0

A frustrated Archer Queen donates away her best (but most difficult) Archer. When the Archer is kidnapped mid-donation, only the Archer Queen can bring her back.

14. I'll Be Home For Clashmas

7.0

A Valkyrie loses her way during a Clashmas Eve attack, and must rely on the help of a chattering Miner to get home in time for Clashmas.

15. Archer Departure

10.0

In this season finale of Clash-A-Rama, an ambitious Princess is upstaged when the mysterious Magic Archer is added to her Deck, so she sets off to remove him from the competition.