All Available Episode

All Season 2 Episode

1. Ups and Downs

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The Spooky Spoon is turning everything upside down, so 1 and 8 are sent out to help 4.

2. On the Move

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People keep counting when they don’t need to - thanks to the Problem Blob. 5 sorts things out.

3. Very Shapely

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The Shape Japer is into extreme shapes – 6 gets busy sorting things out.

4. Wee Three Phone Home

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The Puzzler sets a puzzle, and 3 is up to the challenge, with a little help from, 7, 8, and 9.

5. Did You Notice Anything?

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The Numbertaker’s causing problems, but strangely people don’t notice. 4 to the rescue!

6. Measured Response

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The Shape Japer’s changing the lengths of things – 6 and his buddy sticks are on the case!

7. Think Again

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Sometimes it’s good to think again, as 5 discovers when she’s dealing with Spooky Spoon’s latest stirrings.

8. Carry On Counting

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People need to carry on counting, not start again – 6 sorts out the Problem Blob.

9. A Record In The Charts

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People need more information – so 4 goes out there battling with the Puzzler.

10. Half Time

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The Numbertaker is halving the numbers of everything - 4 is sent out to stop him. In this episode, 4 turns into a 1, a 2 and an 8.

11. A Close Thing

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A girl can't get near to her teddy, and grown ups need help with things being too close. 6 flies out to sort the Problem Blob.

12. A Circle At Both Ends

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The Shape Japer is having fun with cylinders - 5 to the rescue!

13. Matchmaking

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Numbers don’t match when the Numbertaker’s about - until 3 saves the day.

14. A Different Sort

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Spooky Spoon is jumping things about – and 4 is the one to sort her out.

15. Areas Of Concern

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The Puzzler is making things bigger and smaller – 6 and the buddy tiles save the day.

16. The Dreaded Lurgi

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5 to the rescue when things are going up and down and round and round, all thanks to the Problem Blob.

17. Fraction Fiction

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The Shape Japer is splitting things into fractions, and 3 is on the case.

18. Interesting Times

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7 tells the story of how 3, 4, 5, and 6 had to sort out day and night when Spooky Spoon mixed things up.

19. More Ways Than One

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When the Puzzler bubbles 8, 4 has to find three different ways making eight to release him.

20. Hundreds and Thousands

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6 saves the day when the Number-taker is taking hundreds and thousands.