All Available Episode

All The Orbpocalypse Saga Episode

1. Sphere We Go

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Oxventure returns! Welcome to new Oxventure D&D season The Orbpocalypse Saga, with a fresh episode every week for 100 percent more chaos than ever before. In episode one, the Oxventurers find themelves in a dungeon with a puzzling magic orb. What is it? What does it want? Should it be glowing like that? Let's find out.

2. Epic Jail

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In the guise of prison guards and prisoners, the Oxventure heroes ride an airship to the notorious magical island prison of Alcataz in search of one of the missing pieces of their sinister orb.

3. Escaped Crusaders

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Having obtained the first missing shard of their sinister orb, the Oxventurers set out for the second piece, located deep within the dense, foreboding jungle known as the Tangle.

4. Wrangle in the Tangle

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Deep in the Tangle, the Oxventurers seek an audience with the mysterious and legendary thief queen. Judging by the angry guards now pointing spears at their throats, that is what the queen desires as well.

5. Twin it to Win it

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Enraged, Dob has taken off in pursuit of the thief queen, leaving Corazon, Egbert, Prudence and Merilwen to face the royal henchmen. What next? This next!

6. Monky Business

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A strange monastery welcomes both the so-called True Heroes of Geth and the messy tagalongs of the Oxventurers Guild. Which party will fulfil the ancient prophecy and gain the precious shard of orb? There's literally one way to find out!

7. Party Fowl

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Following a clue from their missing bard, Corazón, Egbert, Merilwen and Prudence voyage to the Lake District, fishing for the third and final shard that will complete the orb. Will they catch more than they bargained for? Seems probable. What good can come of completing the orb? Unclear.

8. No Way Rosé

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Port Fairwind has been swept up in the party spirit of the demonic trickster Vocatus and the Oxventurers Guild leans on a local pariah for help.

9. Fools of Engagement

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For reasons that made sense at the time, the Oxventurers are now in command of an army of sentient chairs, riding into battle against a gang of animated wine cauldrons. Pretty standard stuff, really.

10. Plandemonium

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Having reunited with Dob and his surprise fiancé, our braveish heroes are now in the unenviable position of having accidentally told their second greatest enemy (the trickster demon Vocatus) about their first greatest enemy (the mighty Egbert-cloning Liliana). This can only end well.

11. Dine Hard

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We now present the world's simplest plan, in which The Oxventurers plan two parallel dinners in two parallel dining rooms, to hoodwink trickster god Vocatus with a fake Liliana and powerful sorcerer Liliana with a fake Vocatus, to keep these two nemeses apart and avert disaster. A plan so elegant and cunning in its complexity, it can’t possibly go wrong. You heard me.

12. Season Finale

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It's all led to this: the Orbpocalypse Saga concludes in a cataclysmic confrontation between the vengeful sorcerer Liliana and the trickster demon Vocatus, with the Oxventurers Guild caught in the middle. Also, Dob's fiancé Katie is there. What, if anything, can survive the destructive stand-off at Necropolis on Sea?